You find yourself in an underwater seascape, starting with nothing but a hand full of cards. They have strange creatures called "Flubbies" on them. Play the cards to create a Flubby.

Likewise, the Flubby starts with nothing - it can't swim very well, has no mouth, no shell, no Flubby-Friends. With more cards you can change that! Grow your Flubbies to their full potential and create your Flubby Farm!

Beware though, as you are not alone with your Flubbies... A rivaling swarm of aggressive Gronkas is already on their way! How long can you maintain your Flubby Farm against the ever-growing Gronka group?


Controls

  • Drag cards onto the screen with the left mouse button.
  • Drag cards back into your hand or right click while dragging if you change your mind.


Soundtrack

Listen to a recording of the background ambience and music here:

FLUBBY FARM MUSIC - Soundcloud

Credits

Flubby Farm was made withing two days for Ludum Dare 45.

Jonas Tyroller - Programming, Balancing, Game Design

Timo Falcke - Character Art, Animation, Game Design

Caspar Schirdewahn - Programming, UI, Game Design

Yannick Pawils - Environment Art, Sound Design, Music, VFX, Game Design


Thank you for playing!!

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.5 out of 5 stars
(95 total ratings)
AuthorsJonas Tyroller, Yän, caspar, Timo Falcke
GenreCard Game
Made withUnity, Adobe Photoshop, Audacity, FL Studio
Tags2D, Atmospheric, Cute, Farming, Fishing, Ludum Dare 45, nature, underwater, upgrades
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityColor-blind friendly
LinksLudum Dare

Download

Download
FlubbyFarm_Windows3.zip 110 MB

Comments

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Viewing most recent comments 1 to 40 of 73 · Next page · Last page

fun cute little game, but i cried when my flubbies died </3 THEYRE SO CUTE AND SO DEFENSELESS WITHOUT ME D:

(+1)

this is a v fun game! though simple, i found it quite entertaining. wonderful work

i did not place flubbys like I was suspose to and nothing happned

(+2)

Finally got a high score over 300

(+1)

Do you plan to update this game further?

(+4)

:0 What is this crazy Flubby!? Haha it looks so goofy and I only got more of the same cards!

(+6)

Hmm that's uh... really strange. I don't remember any of us putting that in the game...

(+1)

Nice endless game. It's simplistic yet addicting. Personally, I stopped after 100.

190

111

78

74

(+8)

gonna cry dawg they killed jerry my first flubb

(+1)

Really Fun Idea But I Agree It needs more cards and more options especially in the late game to mix things up. Id love to see and expanded version 0f this at some point 

(+3)

fun but seriously needs more cards as its easy to loose interest. great game though enjoyed it for an hour.

Sad- :,(

Deleted 1 year ago

First ever try!

(-2)

Please this is so hard my best is 12

(-1)

This is my first time playing any advice

(+4)

It's unfair :(( The Gronka grows so fast, but our Flubby only uses cards that were the same as the beginning.

144

(+1)

48 :c

(+1)

The card game ever (besides the morbius card game)

(+3)

You can wait before placing your first card and get up like 20 cards to just burst up a first wave of flubbies

(+2)

My high score is 152

(+2)

honestly not bad for a first run i think, I got 194

(+1)

124 on my first go! Lovely game

(+1)

My best run was 85

My record wa 48! :>

(+2)

This game is alot of fun and has a suprising amount of depth and potential in spite of its simple premise. So many improvements could be made with just little itterations without really messing up the great gameplay cycle that the game already naturally has going on. Literally all you would have to do is implement stuff like;

-Unlockable permanent perks to the base status of your flubs like having all flubs spawn in with spikes

-unlockable flub cards

-hand size upgrades 

-Upgradable Flub cards (AOE increasing, efficiency increasing)

-Greater enemy variety (Ranged enemies, Tanky enemies, bosses! etc)

-Unlockable Aquarium pets (insaniquarium style) that help you and your flubs out 

-A Campaign with levels and a fun dumb story.

and I would actually happily spend money on this game. Wish this was actively being worked on because it has so much going for it. 

(+2)

i agree

(+1)

high score = 200. 

you can just stack up cards without playing a single one then easily get a high score.

there should be a limit to the amount of cards in hand

(+1)

now i will make gronka farm 

MWAHAHAHAHA

(+1)

heyy, i was wondering if the flubbies keep getting upgraded in stats after they look maxed

Nope, most upgrades (except bomb and offspring) are 3x only

It seems like a fun game but for some reason it will not load the unity loading screen

Any ideas why?

This might be an issue with your browser. You could try the download version or a different browser

(+1)

269 nice

(+1)

226

(+2)

190! I feel like I developed a pretty good strategy for keeping my Flubbies alive. Ignore the speed upgrade card, that makes Flubbies spread out too far from one another. ALWAYS prioritize Flubby Goo above all other cards, as this will maximize your damage output against Grunkas. In the early game, Boom cards should be ignored entirely. Loop between Spikes and Shell cards, adding Offspring after those are maxed out. At this point you should have a Mass of slow-moving Flubbies, use Healing cards to keep them grouped together and maximize the benefits of every card. 


(+1)

292 

(+2)

92 3 times in a row, I feel like the shell upgrade never appears

Viewing most recent comments 1 to 40 of 73 · Next page · Last page